Friday, March 30, 2012

Storyboard/Rough Draft

Storyboard & Rough Draft


When comparing my Storyboard to my project, I seem to have a good chunk of the work completed, mainly because I stole the "codes" from other projects we'd completed in weeks past. I stole a lot of "codes" from the "Scratch Pac-Man" that I created last week. 

I still need to figure out how to get the game to move on to "Level 2" ... and may end up stealing someone's code if I can't figure it out on my own, or with the tutorial help. I also need to figure out if it's possible to have the "Sprite" move over a shape, have the shape ask it's name, and then provide a correct/wrong response, or the correct name of the shape. I played around with some variables today, but nothing seemed to work out as I originally intended. Hopefully I'll be able to figure it out in the next week.

The game is intended for preschool children to aid in shape learning. However, if I can't figure out how to get the shape to provide a wrong/correct response, then the second level will be just as boring as the first.

The rough draft of this project is posted on the Scratch website under our EDUC 6814 gallery, but can also be found Here!

3 comments:

  1. I wish I could create such professional storyboards. I like the idea of using a game to teach shapes. I think games and play have been proven by research many times in early learning.

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  2. You have good ideas for learning shapes. The hard part is figuring out the codes to make your ideas work. I hope you can get it to work and this will be a good game.

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  3. You are a good scratcher! Good scratchers steal codes. It's actually refered to as remixing! :)

    Great ideas about getting your game to reflect principles of good games and learning! It's important to figure out how to make a second level. This provides incentive's for students and a sense of accomplishment. good luck!

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